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Jack & Jill
Weylyn Pyrden Corann
Character Sheet  - Updated 15-December-2002

CLASS:  
Fighter
RACE:  Marrashi
ALIGNMENT: Neutral Good
                          (Lawful Evil)
DEITY: (Chauntea)
LEVEL: 10
                7(M)
SIZE:  M
AGE:  34
GENDER:  M
HEIGHT:  5'
WEIGHT: 105 lbs
EYES: hazel
HAIR: spotty
            brown
ABILITY SCORES

STR
13
DEX
19
CON
12
INT
16
WIS
16
CHA
12
Hit Points
107
Armor Class
27
Speed
35 / 70
Initiative Modifier
4


SAVINGS THROWS

FORTITUDE
14
REFLEX
10
WILL
9


ATTACK BOUNSES

Base Attack Bonus
+17 / +12 / +7 / +2
MELEE Attack Bonus
+18 / +13 / +8 / +3
RANGED Attack Bouns
+21 / +16 / +11 / +6

Skills:
(total check with ranks spent):
Craft ( boyer / fletcher) (18); Heal (8); Imtimidate (5); Knowledge Nature (4); Listen (7); Perform Harp (6), Songhorn (6); Search (8); Sense Motive (4); Spot (7); Use Rope (6)
Special Abilities / Feats:
Ambidextrity; Point Blank Shot; Far Shot; Percise Shot; Weapon Focus Bow; Weapon Specialization bow; Improved Critical bow (19-20); Rapid Shot; Sharp Shooting; Weapon Focus Scimitar; Weapon Specialization Scimitar; Two Weapon Fighting Style; Deflect Arrows; Flyby Attack
Languages: Common, High Elven, Wood Nymph, Troll
Gear:
Tunic, Breeches, gloves, cloak, ring - earring set, quiver; 34 arrow heads; 3 bowstrings; flint & steel; torch; 50' silk rope; mirror, large claw; wineskin; 1 lb salt; 2 buttons; hooded lantern; 5 1pt flasks oil; songhorn; smoke stick; tanglefoot bag; modifited desert robe; Desmodu pin - explorer caste;
Weapons:
scimiter; quarterstaff; masterwork comoposite longbow; Scimitar +3; Scimitar of Speed +3; +1 hand crossbow; Mighty Compostie longbow +2 , masterwork; 18 +1 arrows; 10 barbed arrows; 21 diseased arrows; 1 takilif arrow; 33 plain arrows; 1 +5 arrow; 2 shadow arrows; 2 slay aquatic creatures arrows, 50 arrows (used to be enchanted for short time)
Armor:
Avonc Hide armor; Avonc Hide armor wing flaps; Kotes +1; Bracers of Armor +4;
Money:
 copper: 9      silver: 680    gold: 12,432    plat:  53  (+36 demon plat)     gems and art totaling:  27,890 gp
Magical Items:
Harp of Charming; Harp of Healing; Broach of Shielding; Cloak of Resistance +1; Ring of Protection +3; Ring of Ironguard; Hat of Disguise; Necklace of Fireballs; Wand of Stone to Flesh; Wand of Knock; Wand of Magic Missles; Potion of Darkvision; Potion of  Cure Light Wounds; Potion of Cure Moderate Wounds; Alchemical Fire; Mushroom (effect 6); Rainbow potion (effect1); 2 Potions of  Cure Serious  Wounds; Sunrod; Cube of Frost Resistance; Rope of Enganglement; Hevard's Handy Habersack; Rust Bag of Tricks; Live long bow int 11; Live Sheaf Arrow, int 10; Gloves of Dex +3
Characters
OTHER:
Dark vision 60'

FLYING:   Hover; Fly backward; Reverse 5'; Turn 90 deg / 5'; Turn in place 90 deg / -5' ; Max Turn: Any; Up Angle: Any; Up Speed - 1/2; Down Angle: Any; Down speed: double

Disease arrows: if fail Fort save of 18: die within 1d20 days, people exposed to infected person also get fort save daily or become infected
Taiklif arrows: if fail Fort save of 18; die that night, return in 1d6 days as a Marrashi